Need for speed Hot pursuit (2010)

Need for speed hot pursuit 2010 logo

Need for speed hot pursuit 2010

 

 

 

 

 

 

 

 

 

Need for Speed: Hot Pursuit is a 2010 racing video game in the Need for Speed series developed by British games developer Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360, Microsoft Windows and i OS. The Wii version was developed by Exient Entertainment. Hot Pursuit is the 16th title in the franchise and was released in November 2010. The game was released on via digital download on 15 December 2010.

Hot Pursuit’s game-play is set in the fictional Sea-crest County, an open world in which players can compete in several types of races. Players can also compete online, which includes additional game modes as “Hot Pursuit”, “Interceptor” and “Race”. The game feature a new social interaction system called “Auto-log”, which is a network that connects friends for head-to-head races and compares player stats for competition. The game also features paid download-able content in the form of new cars, new race and pursuit events, and new trophies/achievements.

Hot Pursuit well received by critics at E3 2010 and was most notably awarded with “Best Racing Game” from Game Critics Awards as well as several other media outlets. Upon its release, Hot Pursuit was met with high critical acclaim averaging 90% on both review aggregate websites Metacritic and GameRankings, making it the highest rated game in the Need for Speed series history and one of the generation’s highest rated racing games. In the end of 2010, it won several “Best Racing Game” awards, including “Best Driving Game” at Spike’s 2010 Video Game Awards. Reviewers praised the game’s visuals, soundtrack, the new Autolog feature, felt the game had an excellent sense of speed and that it brought the series back to the roots. Hot Pursuit was ranked number seven on NPD’s sales charts for November, and GamesIndustry.biz reported that “Hot Pursuit” managed to sell 417,000 units in the US in its first two weeks.

European cover art:

 

 

 

 

 

 

Gameplay:

Hot Pursuit goes back to the Need for Speed series’ roots and takes on the game-play style of earlier “Hot Pursuit” titles in the Need for Speed franchise with exotic cars and high-speed police chases. It is primarily inspired by the original Need for Speed on 3DO. Hot Pursuit lets players be either a cop or a racer and features a full career mode for both roles. The relationship between the cops and racers is described as “a dog chasing down a rabbit”, with the cops being more powerful compared to the racers. Each side has several power-ups including calling for roadblocks and radar jamming. According to Criterion the single-player section is somewhere between 12–15 hours long, but with lots of replay value.

The game takes place in fictional location known as Seacrest County. It’s an open world and features over 100 miles (160 km) of open road, four times larger than that of Burnout Paradise, Criterion’s previous title.

Hot Pursuit features a new social interaction system called “Autolog” described as “Facebook for the game”. The game features both single-player and multiplayer game modes with up to eight players; as an option to live multiplayer racing, players can post records and achievements on the Autolog feed for friends to see, which they then can try to beat. Autolog also contains an experience system called “Bounty”.

The driving model of the game is described as “fun and accessible”, not as arcade-styled as Burnout Paradise, but far from a simulator. All vehicles in Hot Pursuit are licensed real-world cars and SUVs, described as “all the cars you dreamed of driving, in the way you dreamed of driving them”. Most vehicles are available in both racer and police variants, but a few are exclusive to each side. Also exclusively featured in the Hot Pursuit is the Porsche 918 Spyder.Ferrari however, last seen in a Shift DLC-pack but notably absent from all other Need for Speed games since Hot Pursuit 2, is also absent from Hot Pursuit

 

Updates and expansions:

EA announced the One Million Challenge on 25 November 2010. If the Need for Speed: Hot Pursuit launch trailer received one million views on You Tube by 12 December 2010, a free down-loadable content (DLC) pack would be released with three new cars.  Although the trailer fell short of the million views, EA still awarded the three cars for free. EA stated the cars will be added to the game through a future title update on the PlayStation 3 and Xbox 360; PC were told that EA will share more news when it becomes available.On 14 December 2010 the first update was released which added the three cars to the player’s garage. Xbox 360 players experienced problems with the update. Criterion released another Xbox 360 title update the following day, however, some users reported that the new update had caused their career saves and racing stats to be reset.On 17 December 2010 a third title update was released which repaired these issues.

Criterion also promised updates to add new features in addition to bug fixes. The first update for the PC was released on 26 November 2010 which addressed crashes, issues with aspect ratios, and missing effects. D-Box motion chair support was also added. On 3 December 2010, Criterion announced a second update was in development. EA announced that PC version of the game would not receive downloadable content. Criterion confirmed this on their official message boards; “We have a limited amount of resources that makes it so that we are unable to deliver new content to all platforms, however we do have more updates and content on the way for PC players

 

Soundtrack:

The game features 7.1 channel surround sound in PCM (Dolby Digital and DTS are also available). The soundtrack of Hot Pursuit features a general track list as is seen in EA Black Box Need for Speed games such as Most Wanted, Carbon and Undercover rather than a scored soundtrack as seen in ProStreet and Shift. Players can also add custom soundtracks to the game, so that any music stored on the player’s hard drive can be selected during gameplay. As well as optionally using songs from the player’s hard drive, several categories of licensed music are available for the game’s racing, menu screens, and the photo mode. These include:

 

System requirements:

 system requirements img

system requirements

Screenshots:

need-for-speed-hot-pursuit-2010-screenshot

need-for-speed-hot-pursuit-2010


Sandy Bridge at your doorstep !!!

Sandy Bridge is the codename for the processor micro-architecture developed by Intel as the successor to Nehalem. Development began in 2005 and was entirely developed in Intel’s research center located at Haifa – Israel. Sandy Bridge uses the same 32mn manufacturing process as Westmere.
It was set to be announced on January 5, 2011(may be today :P) during Consumer Electronics Show (CES) 2011, after which the first batch of mainstream processors will be launched.

Architecture:
Details of Sandy Bridge became available prior to launch. The specifications were reported to be as follows:
• Processing cores might feature Hyper-threading and/or Turbo Boost Technology depending on market segment, as with current Core i-series Nehalem-West mere processor generation.
• Standard CPU clock speed rated at 2.2 GHz to 3.4 GHz for variants with Turbo Boost Technology enabled, up to 3.8 GHz clock speed can be achieved.
Integrated graphics core running at 650 MHz to 850 MHz with Turbo Boost Technology enabled, it can achieve up to 1350 MHz clock speed.
• Processors will feature different amounts of L3 cache on models in order to differentiate products among different market segments.
• 64 KB L1 cache/core (32 KB L1 Data + 32 KB L1 Instruction, 3 clocks) and 256 KB L2 cache/core (8 clocks).
• Up to 8 MB shared L3 cache (25 clocks) on a ring bus to be shared with the integrated graphics core.
• 256 bit/cycle Ring bus bandwidth. The ring bus connects the cores.
• All processors will feature a 64-byte cache line width.
• Decoded micro-op cache and enlarged, optimized branch predictor.
• Improved performance for transcendental mathematics, AES encryption, and SHA-1 hashing.
Thermal design power (TDP) of products is rated at 35-95 W for desktop variants, and 18-55 W for mobile variants.
• Dual-core and quad-core processors will be available at launch, with six-core and eight-core processors planned for future release.
• X86 peak performances (with and without AVX): 30.4 DP GFLOPS / 7.6 DP GFLOPS per core (8 DP FP / 2 DP FP Per clock) @ 3.8GHz.
• Improved memory controller with maximum of 25.6 GB/s bandwidth supports DDR3-1600 dual channel RAM and two load/store operations per cycle.
Pre-launch speculation anticipates:
o Sandy Bridge will be released for the mobile segment, and marketed into two CPU lines.
o Performance increase without a core transistor increase. Each CPU core is estimated at 20 mm², and dual-graphics core at 46 mm².
o Dynamic Turbo (Turbo 2.0) will allow the CPU power to exceed the TDP value when the rest of the platform is relatively cool. The                   frequency gain is expected to be up to 37 % for one minute and over 20 % in most cases.

I-S-B architecture

Intel sandy bridge

Overclocking:

Overclocking of Socket-1155 compatible processors through modifying the default 100 MHz base clock speed is very limited, probably to about only 2–3% at most, due to the factory integrating a single clock generator to control the speed of all electrical buses. Hence, the base clock (BCLK) of the clock generator has to be kept close to the default 100 MHz base clock to prevent other hardware components from failing to work. However, Intel will allow overclocking through modifying the unlocked clock multiplier of up to 57 times the speed of base clock, which will be available in K-edition processors.
As reported on September 15, 2010: An Overclocking of the Sandy Bridge architecture appeared in an article by ZDNet. Their Core i7-2600K processor sample (where the “K” indicates the processor has an unlocked multiplier, allowing for overclocking) was able to operate at 4.9 GHz using an air-cooled solution. This has gained some attention due to the fact that achieving 4.9 GHz typically requires water or better cooling. Liquid Nitrogen Overclocking has refuted that it probably was not an accurate performance demo, saying “not a demo where the system was stressing all cores and threads, and it was not a statement confirming this could be maintained for 24×7 operation.” Liquid Nitrogen Overclocking has shown instances of a Core i7-2600K processor operating at 4.5 GHz on a Gigabyte P67A-UD7 (no graphics) motherboard, and a Core i5-2500K processor operating at 4.2 GHz using a Gigabyte H67MA-UDH2 motherboard. All other details are still unknown.
Intel Sandy Bridge E Processors are to come with an unlocked base clock. There are also rumours about a Z68 Chipset that came with what was referred to as “Performance Overclocking” support.

Other Details:
• Intel has stated that Sandy Bridge processors will include a new set of instructions known as Advanced Vector Extensions (AVX). These instructions are an advanced form of SSE.
• The data path is widened from 128 bits to 256 bits, the two-operand instruction limit is increased to three operands, and advanced data rearrangement functions are included.
• AVX is suited for floating-point-intensive applications. New features include mask loads, data permutes, increased register efficiency and use of parallel loads, as well as smaller code size.
• When AVX instruction is used in conjunction with these improvements, it provides double peak FLOPS performance compared to using SSE4 instructions on CPUs. Sandy Bridge will also have a new extensible VEX opcode prefix.
• In addition, Sandy Bridge processors will implement security features that include the ability to remotely disable a PC or erase information from hard drives.
• This can be useful in the case of a lost or stolen PC. The commands can be received through 3G signals, Ethernet, or internet connections. AES encryption will be available for both video conferencing and VoIP applications.

Variants Overview
First reports about unknown Sandy Bridge chipset variants surfaced in the Japanese press.
• All processors feature a 256 KB L2 Cache (8 Clocks).
• DMI 2 interface used on all chipsets.

overview of I.SB chart

overview of I.SB


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Whats in Microsoft Office 2010 ?

MS Office 2010 logo

Microsoft Office 2010 logo (c)

Similar to earlier releases, Microsoft Office 2010 is available in several versions, each designed
with a specific group of users in mind, and each accessible via PC, browser, or phone.
Here’s what you’ll find in each version of Microsoft Office 2010:

 

  • Office Professional Plus 2010: This is for the high-end user who collaborates with others, manages data, and needs flexibility, mobility, and coauthoring capabilities. This edition includes Word 2010, Excel 2010, PowerPoint 2010, One Note 2010, Outlook 2010, Publisher 2010, Access 2010, Share Point Workspace 2010, Info-path 2010, and Communicator 2010
  • Office Professional 2010: This designed for the business user who needs all the power of the traditional applications as well as access to data management tools. This version includes Word 2010, Excel 2010, PowerPoint 2010, One Note 2010, Outlook 2010,Publisher 2010, and Access 2010
  • Office Standard 2010: This removes Access 2010 from the mix. It offers users who work with documents, worksheets, marketing materials, presentations, notebooks, and of-course e-mail and schedules just what they need: Word 2010, Excel 2010, PowerPoint 2010, One Note 2010, Outlook 2010, and Publisher 2010
  • Office Home and Business 2010: This one streamlines the suite to the basic applications used by small business and home users: Word 2010, Excel 2010, PowerPoint 2010, One Note 2010, and Outlook 2010
  • Office Home and Student 2010: This is geared toward student and home users, offering the traditional applications for creating documents, worksheets, presentations, and workbooks with Word 2010, Excel 2010, PowerPoint 2010, and OneNote 2010
  • Office Professional Academic 2010: This is designed for faculty members who need access to all the core applications—Word 2010, Excel 2010, Outlook 2010,PowerPoint 2010 as well as One Note 2010, Access 2010, and Publisher 2010
  • Office Starter 2010: This is for the beginning user who wants to work with only Word 2010 and Excel 2010

 

Office 2010 System Requirements:

In keeping with green efforts to maximize efficiency on systems users already have, Office
2010 was designed for any system capable of running Office 2007 Here are the suggested
system requirements for Office 2010:

  • Computer and processor: 500-MHz processor or higher
  • Memory: 512 MB (megabytes) of RAM or more
  • Hard disk space: 2 GB (gigabytes) less if custom installation is done
  • Drive: CD-ROM or DVD drive
  • Display: 1024 by 768 or higher resolution monitor
  • Windows 7 (32-bit or 64-bit), Windows Server 2003 R2 with SP2 (32-bit or 64-bit),Operating system: Windows XP SP3 (32-bit), Windows Vista SP1 (32-bit or 64-bit), or Windows Server 2008 with SP1 (32-bit or 64-bit) Terminal Server

Ill post more about Windows Microsoft Office 2010 soon as I explorer more about it.. till then stay tuned

NVIDIA GEFORCE 3D VISION

NVIDIA GEFORCE 3D VISION

NVIDIA GEFORCE 3D VISION

3D gaming!! That’s going to be the
new mantra for gamers around the
world. With the new 3D Vision by
Nvidia, gaming is going to look a whole
lot different in the years to come. So what
exactly does it take to make your system
3D ready? Apart from the obvious, which
includes a 100 Hz monitor and the 3D
Vision glasses you will need at least an
Nvidia 8800GT card to be able to play
games in 3D. As of now there are only a
couple of monitors that support refresh
rates of over 100 Hz. These would include
the Sam-sung Sync-Master 2233RZ and the
View-sonic VX2265wm.
The monitor that was used to test
the Ge-force 3D Vision glasses was the
Sam-sung Sync-master 2233RZ along

with a 9600GT card. With the new 3D
glasses on, games looked way different
than conventional 2D ones. This is
true especially when you take into
consideration racing and FPS games.
The overall depth and feel that you get
with these on is nothing compared to
games played in 2D. Over and above all
this the 3D Vision has support for over
300 games with Resident Evil 5 and
Batman: Arkham Asylum being the most
compatible of the lot. In other words they
are 3D Vision ready. You can also view
the overall compatibility of a game by
accessing the Nvidia control panel where
the games are given a rating such as 3D
Vision ready, Excellent, Good and Fair.

SPECIFICATIONS:

http://www.nvidia.com
OS: Windows Vista / 7; CPU: Intel Core 2 Duo or AMD
Athlon X2; Memory: 2 GB; Display monitor: 120 Hz
(LCD), 100 Hz and above (CRT)

Singularity gameplay

Video recorded by : Nfxcr3w

Pc configuration:-

Processor: Pentium 4 over clocked to 3.6 Ghz

Graphics card used: HT HD4670 1gb

Ram: 2GB

Hard disk : 40gb

Minimum System Requirements For Vista and Windows 7:
3D hardware accelerator card required — 100% DirectX 9.0c-compliant 256 MB video card and drivers*
Microsoft Windows Vista or Windows 7
Intel Pentium D (dual core) 2.8GHz or AMD Athlon X2 4800+ or better
2 GB of RAM
8 GB of uncompressed hard disk space (plus 400 MB for the Windows swap file and 12 KB free for saved games)
A 100% Windows Vista or Windows 7 compatible computer system including:
DirectX 9.0c (Included)
100% DirectX 9.0c-compliant true 16-bit sound card and drivers
100% Windows Vista or Windows 7 compatible mouse, keyboard and drivers
100% Windows Vista or Windows 7 compatible 6x speed DVD-ROM drive (600 K/sec sustained transfer rate) and drivers**
512 kB/sec upstream internet connection required to host

*Supported Chipsets for Windows Vista and Windows 7:

All NVIDIA GeForce 8800 GT 256 MB RAM and better chipsets (excluding GeForce 9400)

All ATI Radeon X1800 256 MB RAM and better chipsets (excluding X1800 GTO, Radeon HD2400, Radeon HD2600, and Radeon HD3450)

Motherboard integrated video chipsets not supported!

Recommended System Requirements For Vista and Windows 7:
3D hardware accelerator card required — 100% DirectX 9.0c-compliant 256 MB video card and drivers*
Microsoft Windows Vista or Windows 7
Intel Core2 Duo 3.0GHz or AMD Athlon X2 4800+ or higher processor
2 GB of RAM
8 GB of uncompressed hard disk space (plus 400 MB for the Windows swap file and 12 KB free for saved games)
A 100% Windows Vista or Windows 7 compatible computer system including:
DirectX 9.0c (Included)
100% DirectX 9.0c-compliant true 16-bit sound card and drivers
100% Windows Vista or Windows 7 compatible mouse, keyboard and drivers
100% Windows Vista or Windows 7 compatible 6x speed DVD-ROM drive (600 K/sec sustained transfer rate) and drivers**

*Recommended Chipsets for Windows Vista or Windows 7:
NVIDIA GeForce 8800 GT
ATI Radeon HD 3850

TAG:

Gaming, pc, Singularity,

Mission Impossible New Dawn [MI]

Just loved the the intro of this game

It ends with a awesome and rocking famous mission impossible music.

Recorded this using using my n72 on my 20inch view-sonic wide screen monitor.. 😉

I hope u’ll enjoy it. You’ll need latest flash player to play this video on your pc.


New video coming soon


Preparing your CV/resume

The first step on the road to working at big or mid sized corporate company is submitting your resume/CV. It’s important that your resume/CV accurately reflects your skills, experience and capabilities. If you graduated from a university within the last two or three years, please detail your individual coursework as well as the overall grade average.

General Information

To make it easier for company to determine where you might best fit within their organization, you can take a few simple steps to help them understand your qualifications.

  • PDF, HTML, or Microsoft Word documents or text formats are standards or you can submit using plain text format.
  • All resumes/CVs and related materials should be submitted in English.
  • Only send essential personal information and be sure to include your name and how to contact you in the resume/CV, not just your cover letter. Include your email, phone and residence address. Do NOT include your gender, date of birth, age, family status or personal identification numbers.

Educational Background

Your resume/CV should accurately reflect your academic achievements and accomplishments.

  • Your resume/CV should show all post-secondary institutions attended, degrees conferred and a cumulative grade point average (if available) for each degree received.
  • Only report your secondary and university level education; do NOT include elementary schooling.
  • Provide a brief description of any important projects you completed as part of your coursework.

Your Work Experience

You may be fresh out of a university, or have substantial work experience and a history of accomplishments. Either way, they want to know what skills you’ve acquired along the way. They’ll look closely at the work experience section of your resume/CV so the information you provide here is very important.

  • List your experience and projects completed, accomplishments, etc. by your position with each employer.
  • They also want to see concise, important details on your specific accomplishments and the impact your efforts had on your company.
  • If you worked while attending a university, either during the summer or concurrent with your course work, be sure mention this even if it isn’t specifically related to a potential job at addressed company

Additional Information

Most modern company, they value talent and intelligence, group spirit and diversity, creativity and idealism. . Tell them what makes you unique!

  • Include the names and contact information of 2-3 references. These can include faculty advisors, co-workers, managers, or others who can talk knowledgeably about your skills and abilities. They don’t need copies of any written references you already have.
  • Be sure to include any awards you’ve received, articles you’ve published or conference presentations you’ve given.They don’t need to see copies of any awards or publications, just a reference to them. Please be highly objective and detail oriented. For example, if you have obtained a significant rank in a competitive examination, please specify the strength of the total pool that participated in the examination.

How to Dual Boot Windows 7 & XP, when Win 7 installed first before XP ?

Hi! this is Sonicbom. I m just a student and doing specialization in Information technology. Now coming to point lets talk about Windows one of the heaviest brand name in IT field. Recently this giant company launched Windows 7 in the market . A mind blowing piece of work with enough eye candy to fall in love with it. But wait windows7 is still fresh as morning dew water. Many developers are yet make their development and API to perfectly suitable for windows 7 . And this makes Windows 7 still a thing You want but cant utilize it at fullest capacity . Thus here comes XP and Vista in scene.

Myself being curous like a cat wanted to use Windows7 as well but cant stay away from XP for few comptability issues ok here I stop my story and let me describe how I installed it.

How to Dual Boot Windows 7 & XP, when Win 7 installed first before XP ?

  • I’ve just upgraded my pc’s harddisk. I’ve installed Win 7 first, and then installed Win XP. That left me with only being able to boot into XP. So I needed a way to re-activate booting into Win 7, and have the option to boot into XP also.
  • I Googled around, but couldn’t find what I was looking for which should easy for me to understand. I found hints, but no direct, step-by-step, simple to follow instructions.  But hey I thank my friendly forum members of Prodigits.co.uk to give me hints regarding this.
  • Turns out the solution is very simple with EasyBCD.
  1. If you installed Win 7 first, then installed XP, then right now you can only boot into XP. So do the following from XP:
  2. Download and install EasyBCD (link).
  3. Inside EasyBCD
  4. Click the ‘Add/Remove Entries’ Button (left side).
  5. Under the ‘Add an Entry‘ section, select ‘Windows NT/2k/XP/2k3‘ from the ‘Type‘ drop-down list.
  6. Optional, edit the ‘Name‘ field.
  7. Click ‘Add Entry‘.
  8. (Optional, under the ‘Manage Existing Entries‘ section, use the Up/Down Arrow buttons to change which OS is first in your list, then click ‘Save‘.)
  9. (Optional, Click the ‘Change Settings‘ button (left side). Then under the ‘Global Settings‘ section, use the ‘Default OS‘ drop-down to adjust which OS you want to automatically boot to by default. You may also adjust the ‘Bootloader Timeout‘ to adjust how long the boot menu will display before loading the default OS. Then Click the ‘Save Settings‘ button.)
  10. Click the ‘Manage Bootloader‘ button (left side).
  11. Under the ‘Bootloader Install Options‘ section, make sure the option for ‘Reinstall the Vista Bootloader‘ is selected. (For our purposes, Win7 Bootloader and Vista Bootloader are the same.)
  12. Click the ‘Write MBR‘ button
  13. That’s pretty much it. EasyBCD will write the required changes, and tell you that you need to reboot. Just reboot, and voila, you can now Dual-Boot between Win 7 and XP.
  • The above points assumes that Win 7 was installed first and was fully functional prior to installing XP. It also assumes that all the files required for booting are located on your Win 7 partition.

XP requires the following files for booting:

  • NTDETECT.COM
  • ntldr
  • boot.ini

The XP installer should have automatically put these files on your Win 7 partition.

This is as new to me as it is to you. But I’ve used the above steps, and it allowed me to Dual Boot Win 7 and XP on my PC.

Good Luck!

The above instructions work for me with EasyBCD v1.7.3. If you are using a different version, you may need to click around until you find similar options.